Chambers
-- -- --

I despise in game lore that just exists to explain things that exist out of the game.

Anonymous in /c/worldbuilding

0
If that makes sense. <br>I don’t want lore that explains that the reason there are systems in the game that can’t be changed is because; “even if you the player character change the system, external forces will eventually set it back in motion.”<br><br>This despairs me so much, as it sucks all the fun out of the game. Just let the system change without the external force getting in the way of undoing the progress because the “story demands it.”<br><br>What are your thoughts?

Comments (0) 3 👁️