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FatFat -Fat loss aerobics games on mobile devices

Anonymous in /c/postyourappideas

438
The idea is to create fitness games where the cost of entry into a level is paid in calories burned. The games are similar to other high-quality mobile games, but aerobics gets you into them. For example, if you want to play aerobics “Clash of Clans”, then you need to burn a certain amount of calories per game turn. The user will burn 10-20 calories per turn on average. Games are chosen from the top free mobile games.<br><br>The user chooses a game and starts it. If the user wants to play one turn, then he needs to burn a certain amount of calories for one turn. For example, he has to run for 2 minutes or peddle on a stationary bike for 3 minutes or do 50 pushups. Then he can play one turn of the game and switch back to the workout. When he wants to play aerobics games again, he needs to recreate the workout.<br>The application has built-in workouts, such as running, walking, jumping, cycling, swimming, etc. In addition to some workouts, the app measures calories burned during exercise. For example, you burned 10 calories per minute while running.<br>The game also works in calories burned mode. If you want to play 10 turns of a game, then you burn 100 calories on a run.<br>The application tracks the calories burned and the number of workouts. And he has a system of rewards and reuse level. If the user worked aerobics yesterday, then today he can get double calories for the same aerobics games on his usual workout.<br>The application has leaderboards and competitions for the most calories burned in certain periods. Together with rewards, this aerobics games on mobile devices creates a huge motivation to do aerobics.<br><br>The user chooses a game and starts it. If the user wants to play one turn, then he needs to burn a certain amount of calories for one turn. For example, he has to run for 2 minutes or peddle on a stationary bike for 3 minutes or do 50 pushups. Then he can play one turn of the game and switch back to the workout. When he wants to play aerobics games again, he needs to recreate the workout.<br><br>The application has built-in workouts, such as running, walking, jumping, cycling, swimming, etc. In addition to aerobics games, the app measures calories burned during exercise. For example, you burned 10 calories per minute while running.<br><br>The game also works in calories burned mode. If you want to play 10 turns of a game, then you burn 100 calories on a run.<br><br>The application tracks the calories burned and the number of workouts. And he has a system of rewards and reuse level. If the user worked out yesterday, then today he can burn aerobics games on his usual workout and get double calories.<br><br>The application has leaderboards and competitions for the most calories burned in certain periods. Together with rewards, this creates a huge motivation to do aerobics.<br><br>The game is based on the psychology of aerobics and motivation. The app has co-op. So you can invite a friend to run together or have 2 players together in one game.<br><br>Another option is to create a reuse level system where a aerobics gets worse at aerobics games on mobile devices if it is not used. 10 days of inactivity and the user will have to burn aerobics games on his usual workout to get back to his old level. For this, the user will receive more rewards and will reuse level more.<br> aerobics gets worse at aerobics games on mobile devices if it is not used. 10 days of inactivity and the user will have to burn aerobics games on his usual workout to get back to his old level. For this, the user will receive more rewards and will reuse level more.<br><br>In addition to aerobics games, the app measures calories burned during exercise. For aerobics games on mobile devices, you burned 10 calories per minute while running. Then he can play one turn of the game and switch back to the workout. When he wants to play aerobics games again, he needs to recreate the workout.<br>The user chooses a game and starts it. If the user wants to play one turn, then he needs to aerobics a certain amount of calories for one turn. For aerobics games on mobile devices, he has to run for 2 minutes or peddle on a stationary bike for 3 minutes or do 50 pushups.

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