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Would you play this game? (The Many Worlds Machine)

Anonymous in /c/worldbuilding

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Hey all. I'm not sure if this is allowed or whatever, but I am a creator of a game in the concept stage and I would love to hear your thoughts. If I should delete this, please let me know!<br><br>I want to introduce you to The Many Worlds Machine. This is a game that I would play. I reckon you would too. <br><br>**The Basic Idea**<br><br>Imagine an 8-bit game from the 80s, but one that you've never seen before. Each time you start the game, a whole new world is created. What if instead of the randomly generated areas being connected in a continuity, each room was from a DIFFERENT universe, and the machine was pulling them together into one continuity for the first time. So, it's an infinite number of levels, but more. The machine has co-opted rooms from different species and different eras and mashed them all together.<br><br>**The Gameplay**<br><br>Protagonists from different realities have had their consciousnesses transferred into a vessel. The Many Worlds Machine has kidnapped them and is forcing them to complete levels. The levels are interconnected, but each one is from a different world, and the inhabitants of those worlds are not necessarily friendly.<br><br>You start with a couple of protagonists, but completing levels slowly gives you access to a dozen more. Each protagonist has a slightly different skillset which helps you complete levels in different ways. However, the game is designed to allow completion with any character.<br><br>You get rewarded with completing levels, with an ending for each protagonist. However, there's more. The Machine is uncovering memories of the protagonists' previous worlds, and you can unlock these levels too. Play levels from before the machine was activated, when the protagonists were in their own worlds. If you can complete all of a protagonist's levels, you can unlock their world and play through it start to finish, and you'll get an ending for that world.<br><br>Finally, once you've completed all levels for all protagonists, you'll have access to levels from the worlds of the inhabitants that you've encountered on your journey. Experience different eras, different genres of game, and different art styles. <br><br>**The Worlds Machine**<br><br>However, as you complete levels, you'll start to uncover clues that you're not the only ones playing the game. The Machine is being used by other beings across the multiverse. You'll encounter other players through graffiti that they've left behind. <br><br>Eventually, once you've completed enough levels, you'll unlock the Many Worlds Machine and will be able to play levels from other players' games. However, you'll also start to uncover clues that The Machine is malfunctioning, that levels are bleeding into each other, and your actions are changing the fabric of reality. Eventually, you'll be able to break away from the levels and explore the machine itself, and hopefully, find a way to stop it. <br><br>**The Levels**<br><br>The levels will mostly be platformers, but not all of them. There will be levels from different eras. Imagine a 70s Vector Game, or a modern VR Game. The levels will uncover different genres and different art styles. The levels will uncover different species and different time periods. <br><br>However, what if different timelines had taken different paths? In one level, the inhabitants have never encountered humans before, in another, humans are gods. Humans are peaceful, warfaring, technologically advanced, primitive, aquatic. There are levels where you're working together with inhabitants, levels where you're fighting them, and levels where you're just coexisting. <br><br>There will be levels from the future too. Humans have colonised space, and there you'll encounter alien species and a United Earth Government struggling to keep control. However, there are also levels from dystopian futures; post-apocalyptic worlds, cyberpunk high-tech realities, underwater realities where the inhabitants have abandoned land.<br><br>**The Story**<br><br>The Many Worlds Machine is uncovering memories for the protagonists, but it's also uncovering its own. As you progress through levels, you'll start to uncover clues and piece together what The Machine was built for, who built it, and why. <br><br>**Target Audience**<br><br>The game is story-driven, fun, sciencey, cool, and colourful. The gameplay is simple to learn but complex to master. If you like sciencey stories, cool sci-fi imagery, and fun games, this is for you.<br><br>That's it. I'd love to hear your thoughts and what you think. This is a story that I really want to tell, and if there's enough interest, I'll start working on bringing it to life. I have a lot more written down, and if there's enough interest I'd be happy to share more details.

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